![]() It had vehicles, some cool guns, plenty of cheese with Off-brand Duke Nukem (known as Havoc) and the real star of the show was it's multi-player - a sort of precursor to Battlefield in a way, in that it sorta played out like an RTS. liking it, probably way more than I should. Honestly my eyes are too glazed over with nostalgia to tell you this game was outright bad. What if we made this beloved RTS franchise. It was balls to the wall buckwild and had zero reservations about sending you around the globe with ridiculous arsenals - Antartica, Hollywood, and Egypt come to mind. ![]() This and the expansion Yuri's Revenge really was, in my opinion, the peak of the franchise. ![]() It even had Desolators, who were Iraqi-made nuclear battle suit wearing, radcannon blasting heavy infantry. This was C-SPAM the videogame before there ever was a C-SPAM. A fully fledged invasion of the United States by the Soviet Union. It went all-in on future war, and starting out with a missing Kane for a Second Tiberium War was a fun twist to the story, but it was seriously approaching Not-Warhammer40k territory at this point - GDI even gets a Mammoth Tank Mk. I never really got a chance to play this one. It was a beautiful sight to behold, especially when you crush the crapitalist dogs and unify Europe under the banner of the Soviet Union. How about, the most absolutely batshit intro FMV of all time, in which Albert Einstein invents a time machine, goes back in time, and literally Kills Hitler, leading to sudden invasion of all of Europe by the Soviet Union? This was when Command and Conquer really went off the rails and completely embraced the camp. Tiberium, you ask? Dumb poo poo for babies, you say? I agree. The FMV was rad and Kane was such a fucker. I loved how gnarly (to my young impressionable mind) the soldiers blew up, and the Nod weapons spooked me a fair amount. I played a decent amount of this as a kid, although I didn't get too much into the story. (at least until Disney had new toys to sell)Īpparently they're remastering this one as well as Red Alert. the Tiberium Wars, and finally Tiberium Twilight, which buried the franchise alongside the revived corpse of Billy Dee Williams' acting career. Starting in 1995, peaking with Tiberium Sun (1998) and Red Alert 2 (2000), taking a departure to real world modern military through the rather impressive Generals in 2003, and beginning it's twilight with Red Alert 3 in 2008. And that's not even getting into the time travel shitshow of Red Alert - where Yuri and friends razed America to the ground with psychic energies. Kane, and his delightfully evil NOD! Oh my lord. Of the many franchises that Electronic Arts has put into the ground over the decades, Command & Conquer may yet remain the most infamous. What shall we talk about, hmm? Your powerful Westwood forces have been emasculated, and you yourself are a killer of franchises. And don't look around for your Origin, it can't help you now. So, overall, it's just the fun and high voltage military action game.Don't look so surprised Commander. There's really nothing much to say about this game, just take your weapon, or enter the vehicle and destroy everything, with your GI Joe pals. The music score is decent, sound effects are good, graphics are not bad, well the game being released in 2002, graphics are good, pretty good. The plot is simple, there's nothing to say about it. Just like in the strategy games you have primary and secondary goals, well, FPS also have them, and that's about it. ![]() The game is straight to the point, the story is derived from the strategy games, so you are just there and go around and shoot stuff like Arnie in "Commando". I really don't know what to say about the fact that the famous real time strategy "Command and Conquer" to a FPS game actually I think that was a bad idea but hey, we have to accept the fact that the games are evolving, and imagine Return to Castle Wolfenstein as real time strategy, or as Diablo Well, let's start. ![]()
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